Friday, May 27, 2016

Blender 2.68a Free Download


Rating: 5 - ‎28 votes - ‎Free -
Blender is an integrated appliion that enables the crtion of a broad range of 2D and 3D content. Blender provides a broad spectrum of modeling, texturing, lighting, animation and post-processing functionality in one package. Through it's open architecture, Blender provides cross-platform interoperability, extensibility, an incredibly small footprint, and a tightly integrated workflow. Blender is one of the most popular Open Source 3D graphics appliion in the world.

Ftures:Interface The Interface allows you to change, adapt and re distribute the layout of all UI components and tools to suit the task at hand.
From the smallest adjustment in size to a full custom interface, all this adaptability and se of change allows for smooth and organic work flows with natural scene interaction.
Fully customizable InterfaceNon-overlapping and non-blocking UI delivers unsurpassed workflow Undo support on all levelsAnti-aliased fonts with international translation support Built-in text editor for annotations and editing Python scriptsFully scriptable UI with custom themesConsistent interface across all platformsCharacter ModelingWith a grt variety of tools available, Sculpting can be used to crte very detailed organic looking characters. Coupled with modifiers like multi-res, the models can be very complex while the interface remains responsive.
Because these tools are available within Blender itself the production is grtly strmlined, and with GLSL support the results are instantaneous.
Very fast mull-Clark subdivision surfaces with optimal iso-lines display and sharpness editingFull multiresolution sculpting capabilities with 2D bitmap/3D procedural brushes (Paint, Smooth, Pinch, Inflate, Grab) supporting symmetrySmooth soft selection editing tools for organic modelingPython scripting access for custom tools.RiggingTransforming any model into a posable character has never been sier, with highly sophistied methods of deformation calculation that allow rlistic mesh displacement.
Specialized add-ons give you the power to crte professional grade rigs for your characters in just a few steps.
Fast skeleton crtion modeInteractive 3D paint for vertex weightingFast envelope based skinningAutomatic Skinning that rlly works (ht equilibrium based)Mirror editing (bone crtion and weight painting)Double Quaternion deformationreduces shrinking and other bone deformation errorsVolume deformer uses a mesh cage to deform complex meshes with grt resultsBone layers and colored groups for better rig organizationB-spline interpolated bones; forget about elbow twistsConstraint stack for IK solver setup and other constraintsPyConstraints; if you need something not yet implemented it in python with rl time feed back, no compiling needed. AnimationThanks to flawless integration, tasks as simple as walk cycles or as complex as lip syncing can be undertaken with more emphasis on the results and the fine tunning.
With the Non Linr Animation (NLA) independent movements, poses, and gestures can be combined into complex actions, and reordered or altered individually, without having to remake the whole animation.
Armature (skeleton) deformation with forward/inverse kinematics with pole target supportAuto IK allows posing FK chains silyNon-linr animation editor for mixing individual actions crted in Action editorAutomated walkcycles along pathsAnimated constraint systemVertex framing for morphing, with controlling slidersEdit and crte new blendshapes from existing targetsCharacter animation pose editor'Ipo' system integrates both motion curve and traditional -frame editingAudio playback, mixing and editing support for sound synchronisationTimeline offers fast acces to many playback functions, auto, help markersPython scripting access for custom and procedural animation effects.Solids ModelingHard surfaces and Subdivision surface modeling benefit from tools that range from community provided complex primitives to stackable modifiers
The modifiers allow non destructive alterations to a base mesh, these can be sily modified, interchanged and undone.
A range of 3D object types including polygon meshes, NURBS surfaces, bezier and B-spline curves, metaballs, vector fonts (TrueType, PostScript, OpenType) Very fast mull-Clark subdivision surfaces with optimal iso-lines display and sharpness editingFull multiresolution sculpting capabilities with 2D bitmap/3D procedural brushes (Paint, Smooth, Pinch, Inflate, Grab) supporting symmetryModifier stack deformers such as Lattice, Curve, Armature or DisplaceMirror modifier with middle vertices clipping and automatic deletion of inner facesNon destructive rl time Booln and Array modifiersMesh modeling based on vertex, edge and/or face selectionSmooth soft selection editing tools for organic modelingPython scripting access for custom tools.
Physics and ParticlesComplex and dynamic materials that interact with ch other and their environment are sy to set up and control, alter the natural flow of water or set flags to rail in the wind with special effectors.
From a crumbling building, an exploding ship or a refreshing glass of water to hair that wades in the air, fluffy fur or a of grass, the physics and particle system will deliver grt looking results.
Particle system can be atached to any mesh object. Control methods include weight painting, textures, curve guides, wind and vortex effects. Particles can be deflected by moving geometryHair strands can be crted by a static particle system, supporting all particle control methodsFluid simulator with fully animated inflow, outflow, obstacle and fluid objects. Gravity and viscosity settings can also be animated. Supports vector blur and is integrated with the particle systemRltime soft body solver integrated in mesh, lattice, curve and text objects. Supports collision detection and particle field effects like Wind or Vortex, soft bodys can also be baked for faster playback/renderingGame engine rigid body physics can be sily baked into animation curves.

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